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When a myth is packaged
and sold to us, does its detritus belong in a museum?
The Brooklyn Museum of Art seems to think so, and has
brought the Smithsonian's blockbuster exhibit, Star
Wars: The Magic of Myth, to its main stage.
The exhibit begins with
a quiet and dusty-seeming room filled with plates depicting
Washington crossing the Delaware, statues of ancient Chinese
gods of war, Greek urns painted with battle scenes. Just
beyond the entrance to the next room is a stainless steel
version of the most memorable intertitle line of all time:
A long time in a galaxy far, far away.
So much for the long time
ago of these dullish plates and urns, let's get to the
lasers. Beyond the hanging sheets of corrugated metal
a large movie screen is showing old Flash Gordon movies,
with their archtypical crawl of opening credits receding
into the distance. This is about as far back in time as
the rest of the exhibit is willing to go. In the previous
room there are some informational murals telling us about
Luke's movement toward the Hero, but what everyone here
seems to want to see are the costumes and the models of
the spaceships.
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I had expected to be plunged
into darknesss, thrown into an interstellar laser battle,
whisked off to desert planet Tatooinesomething!
Unfortunately, there's no music, except for what comes
over the optional headphones, along with James Earl Jones'
voice divulging minor bits of information: R2-D2's bleeps
were synthesized from babies' cooing, sped up and slowed
down; the Tie-Fighter's scream is a combination of an
elephant's trumpet and an eighteen-wheeler passing on
the freeway.
There is one Ewok,
and it is two feet tall and it is hidden in the bottom
of one glass case and it is cloaked in the shadow of poor
lighting. The curators didn't even take the time to scatter
leaves on the floor of the case for the poor thing. All
of these models and costumes and puppets look dreadfully
out of place. And although the museum has made sure to
put everything in the order of the films' releases, there
are no transitions between the jingoistic routs of Star
Wars, the darker, icy tones of The Empire Strikes
Back and the chaotic endgames of Return of the
Jedi.
If there's any artfulness
to Star Wars, anything that merits its splash in
a mueseum of art, it lies in the movies' expression of
our longing for transport. But we never forget that we
are in a museum, so the power that the films achieved
by separating you from the everyday has not been tapped.
The costumes are imposing, but, ultimately, made of Earthly
cloth. No eyes stare back at you from behind Vader's cowl,
and although you can hear his menacing wheeze over the
PA system, within five minutes the drone begins to sound
like a faulty air conditioner.
The ship models aren't
too much better than the ones we could buy at the toy
storesand why should they be? This is a model of
the model that you saw on the screen, easily mass-produced
but made real because they were in your hand. Now they
rest behind glass, and they are easily walked past. One
begins to wonder whether artifacts of the future will
have any originality to them at all. Will the museum exhibit
of the future make us anxious not over the passage of
time but the lack of the tactile in our cache of souvenirs?
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Of course, we are only
talking about dried sweat in a Chewbacca outfitand
as the Director of the Brooklyn Museum reminded us before
the press opening, this is about "wow." The museum guards
will allow us to say "wow" if we want. There is even a
section reserved for helmets and masks near the end of
the exhibit, though the masks are held at the end of a
short rope, and large museum partons might find "interacting"
a bit uncomfortable. If movie theater owners had a shred
of the showmen left in them, this exhibit would not be
necessary. "Pieces" like these would be proudly displayed
in the lobby of the Peoria cineplex, for moviegoers to
peruse on their way to the popcorn.
At the end of the five
sparsely filled rooms a neat ironic reversal comes as
we are finally released to the gift shop. If museum gift
shops make us uncomfortable with the way they mock the
uniqueness of artifacts, reducing them to a plasticity
and a cheapness that fits into a shopping bag, then this
one reminds us with its profusion of memorbilia that Star
Wars is not Art. The copies of this stuff are better
than the originals. "Merch" is what the Star Wars movies
are all about: disappearing into the magic then rushing
to the toy store, buying the action figures and continuing
the tale at home, in your bedroom. This was a myth we
could touch, own a part of, reduce to our scale and distort
according to our own purposes.
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And so too are the legends
of the past shrunk down for the Lucas Arts Empire to use
in the next batch of films. I don't think there's anything
wrong with this. But confusing myth with movies in a museum
might be a little dangerous. Much money will be made,
many people who have never been to the Brooklyn Museum
will go, and since their tickets will include general
admission, they might venture out of the Star Wars
exhibit to see the real artifacts. This line of reasoning
is often trotted out not only to apologize for light museum
fare, but to ennoble sour exhibits like Sensation, which
four years ago graced the Brooklyn Museum of Art with
its disrespected dead animals and dildos. I'm not sure
that our motives for going to a museum can be so neatly
separated from the effect a museum should have on us.
Those Grecian urns will have to do battle with the Tie-fighters
now: they are juxtaposed, not woven together in some tapestry
concerning the continuity of art and mythology. And if
the urns can't moveif they don't make blended animal
and machine noiseshow can they possibly survive
our current lust for smashing high and low together?
Hand-wringing about art
notwithstanding, exhibits like this cannot ruin the original
magic, the feeling that I had when, as a 6 year-old, I
first saw Star Wars. No "art" dealer, no reclining
curators, not even Lucas Himself, with His questionable
prequels, may tarnish the fun. It remains in the long-time-ago
forever. Put these empty costumes behind glass, but I'll
still remember my Han Solo figure sunk in peanut
butter carbonite; my X-Wing Fighter lancing the
dark on wings gnawed by my dog; my light saber
that broke off at hilt but still burned bright with "the
Force that surrounds us and binds us." I just won't listen
when they start saying it's good for me.
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